weatherless...................82.87183% balance.......................40.96928% offense.......................31.07456% semistall.....................14.64650% rain.......................... 9.47960% stall......................... 7.39866% sun........................... 6.15722% hyperoffense.................. 5.91101% voltturn...................... 3.77125% monotype...................... 3.28403% batonpass..................... 2.41631% hail.......................... 1.79077% multiweather.................. 1.25353% sand.......................... 0.98078% choice........................ 0.61693% monoghost..................... 0.39076% monobug....................... 0.36597% monodragon.................... 0.32553% monosteel..................... 0.30677% mononormal.................... 0.30535% monoelectric.................. 0.30485% sunstall...................... 0.29107% monopsychic................... 0.28730% monowater..................... 0.27808% rainstall..................... 0.27622% dragmag....................... 0.24954% rainoffense................... 0.24561% trapper....................... 0.20711% trickroom..................... 0.20546% monorock...................... 0.20493% monoflying.................... 0.19052% monofighting.................. 0.17560% monoground.................... 0.16340% monograss..................... 0.16315% monoice....................... 0.14220% monofire...................... 0.14139% sunoffense.................... 0.13421% monopoison.................... 0.12419% monodark...................... 0.10600% monofairy..................... 0.09042% tricksun...................... 0.06488% sandstall..................... 0.04230% hailoffense................... 0.04152% trickrain..................... 0.04096% tailwind...................... 0.02897% hailstall..................... 0.02276% tricksand..................... 0.01159% trickhail..................... 0.00641% sandoffense................... 0.00436% swagplay...................... 0.00043% Stalliness (mean: 0.324) -2.0|# |### -1.0|########### |###################### 0.0|############################ |############################## +1.0|###################### |############## +2.0|##### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.73%