offense.......................55.84518% weatherless...................40.38271% balance.......................40.04044% sand..........................23.64422% rain..........................19.53845% sun...........................11.90229% hail.......................... 5.21045% hyperoffense.................. 2.47631% tailwind...................... 2.35215% semistall..................... 1.63807% trickroom..................... 1.13206% tricksun...................... 0.51215% multiweather.................. 0.49695% sunoffense.................... 0.44215% monotype...................... 0.27110% rainoffense................... 0.25607% tricksand..................... 0.19487% sandoffense................... 0.14434% monowater..................... 0.10870% monoice....................... 0.10120% trickhail..................... 0.07562% batonpass..................... 0.07247% voltturn...................... 0.06120% monosteel..................... 0.06120% hailoffense................... 0.06120% trapper....................... 0.05498% Stalliness (mean: -0.078) -1.2|### |### -0.8|######## |############ -0.4|########################## |############################# 0.0|############################## |###################### +0.4|################## |############ +0.8|### |### more negative = more offensive, more positive = more stall one # = 0.59%