offense.......................72.56237% weatherless...................42.87457% rain..........................33.14312% balance.......................27.43763% sun...........................16.70789% sand.......................... 4.08810% hail.......................... 3.18632% trickroom..................... 2.24863% trickhail..................... 2.24786% semistall..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% hyperoffense.................. 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.227) -1.2| | -0.8|### |############################## -0.4|# |################### 0.0|############## |################## +0.4| |## +0.8| | more negative = more offensive, more positive = more stall one # = 1.15%