offense.......................42.18945% rain..........................37.62226% weatherless...................34.93012% sun...........................34.91580% balance.......................32.74287% hyperoffense..................17.78249% multiweather..................11.39395% sunoffense.................... 5.03802% stall......................... 3.85027% semistall..................... 3.43492% rainoffense................... 2.95771% sand.......................... 2.13342% hail.......................... 1.92417% rainstall..................... 1.54959% monotype...................... 1.02935% choice........................ 0.33395% voltturn...................... 0.30894% sandoffense................... 0.29201% sunstall...................... 0.28357% monowater..................... 0.27322% dragmag....................... 0.20661% mononormal.................... 0.17390% monoflying.................... 0.13473% trickroom..................... 0.12245% trickrain..................... 0.11308% monopsychic................... 0.09079% monofire...................... 0.08433% tailwind...................... 0.07559% hailstall..................... 0.07559% monofairy..................... 0.05622% monoground.................... 0.05331% monoghost..................... 0.04685% monodark...................... 0.04685% hailoffense................... 0.03765% monobug....................... 0.03457% monosteel..................... 0.03457% gravity....................... 0.02869% monopoison.................... 0.01874% monodragon.................... 0.01874% monofighting.................. 0.01874% monoice....................... 0.01874% allweather.................... 0.00937% Stalliness (mean: -0.165) -2.0|## |### -1.5|############## |############### -1.0|################ |################### -0.5|####################### |############################## 0.0|############################## |###################### +0.5|######################## |######### +1.0|######### |### +1.5|## |## +2.0|### |# +2.5| | +3.0|## more negative = more offensive, more positive = more stall one # = 0.44%