weatherless...................94.25785% offense.......................77.47256% balance.......................13.48187% hyperoffense.................. 5.34378% sand.......................... 4.09329% semistall..................... 2.86556% voltturn...................... 1.31632% rain.......................... 0.93170% stall......................... 0.83624% sun........................... 0.80341% sunoffense.................... 0.52396% choice........................ 0.36388% trickroom..................... 0.14977% multiweather.................. 0.14243% hail.......................... 0.05618% sandstall..................... 0.03288% monotype...................... 0.01190% monopoison.................... 0.00884% mononormal.................... 0.00281% dragmag....................... 0.00029% monodark...................... 0.00026% monowater..................... 0.00000% monobug....................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.521) -2.0|## | -1.5| | -1.0| |############################## -0.5|## | 0.0|# |## +0.5|# |## +1.0|# | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 2.33%