weatherless...................86.24680% offense.......................44.92927% balance.......................33.64255% hyperoffense..................16.60847% sun........................... 8.69459% voltturn...................... 5.97928% semistall..................... 3.48607% rain.......................... 2.72108% monotype...................... 1.95511% trickroom..................... 1.90638% hail.......................... 1.41982% stall......................... 1.33364% sand.......................... 1.05900% sunoffense.................... 0.61320% choice........................ 0.54596% hailoffense................... 0.50787% monopoison.................... 0.37022% monofighting.................. 0.28388% monoflying.................... 0.25683% monosteel..................... 0.21608% monograss..................... 0.21340% monobug....................... 0.18940% monoghost..................... 0.16273% monodragon.................... 0.16164% sandoffense................... 0.15028% multiweather.................. 0.13315% monoground.................... 0.09850% monofire...................... 0.09723% gravity....................... 0.08055% monodark...................... 0.07913% tailwind...................... 0.07388% monowater..................... 0.06928% sunstall...................... 0.05593% monoelectric.................. 0.05340% tricksun...................... 0.03338% monorock...................... 0.02874% mononormal.................... 0.02463% monopsychic................... 0.02463% sandstall..................... 0.02255% rainstall..................... 0.01795% rainoffense................... 0.01335% monofairy..................... 0.00668% monoice....................... 0.00668% Stalliness (mean: -0.230) -2.5| |## -2.0|# |#### -1.5|########## |############ -1.0|########################## |############################# -0.5|############################## |############################ 0.0|############################# |######################### +0.5|##################### |################### +1.0|########### |#### +1.5|# |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%