weatherless...................67.83217% offense.......................47.14034% balance.......................31.01407% sand..........................14.46836% trickroom.....................13.92420% hyperoffense.................. 9.32074% rain.......................... 7.74602% stall......................... 6.69921% semistall..................... 5.82563% sun........................... 5.64741% monotype...................... 4.74401% hail.......................... 4.73683% tricksand..................... 3.17706% monowater..................... 2.13758% tailwind...................... 1.91873% trickhail..................... 1.50377% monoice....................... 1.40888% voltturn...................... 0.98256% trickrain..................... 0.72915% choice........................ 0.64023% multiweather.................. 0.42587% monobug....................... 0.41567% mononormal.................... 0.30278% sandstall..................... 0.29806% monopoison.................... 0.22049% rainoffense................... 0.15897% sunoffense.................... 0.15563% tricksun...................... 0.13072% monopsychic................... 0.10759% batonpass..................... 0.10473% hailoffense................... 0.10212% monograss..................... 0.07745% monoghost..................... 0.04060% rainstall..................... 0.03568% sandoffense................... 0.02074% gravity....................... 0.02017% monoelectric.................. 0.01667% monoground.................... 0.00821% monodragon.................... 0.00699% hailstall..................... 0.00111% dragmag....................... 0.00082% monorock...................... 0.00042% monofairy..................... 0.00037% monoflying.................... 0.00030% monosteel..................... 0.00001% monofighting.................. 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.006) -1.5|## |######### -1.0|################ |#################### -0.5|######################### |############################# 0.0|############################## |######################### +0.5|################## |###### +1.0|### |### +1.5|######### |########### +2.0| |## +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%