weatherless...................77.05029% balance.......................54.66050% offense.......................31.72050% semistall..................... 9.29834% sun........................... 8.97793% voltturn...................... 8.57337% sand.......................... 6.76419% rain.......................... 5.62172% trickroom..................... 3.43064% stall......................... 2.60858% hail.......................... 2.23639% monotype...................... 1.99042% hyperoffense.................. 1.71208% choice........................ 1.46288% multiweather.................. 0.57609% monowater..................... 0.36248% monobug....................... 0.30099% monorock...................... 0.23626% monodark...................... 0.23626% batonpass..................... 0.22008% monoice....................... 0.21361% tricksun...................... 0.20066% mononormal.................... 0.18448% tailwind...................... 0.14564% sunoffense.................... 0.12299% monosteel..................... 0.12299% dragmag....................... 0.11651% monodragon.................... 0.11328% hailoffense................... 0.09062% sandoffense................... 0.08738% monoelectric.................. 0.08738% monoghost..................... 0.08091% rainoffense................... 0.07120% monofairy..................... 0.06797% monopsychic................... 0.06473% monoflying.................... 0.06473% monofighting.................. 0.04531% sandstall..................... 0.03884% monograss..................... 0.03560% monofire...................... 0.03560% sunstall...................... 0.02589% monopoison.................... 0.01942% monoground.................... 0.01618% trickrain..................... 0.00647% hailstall..................... 0.00647% Stalliness (mean: 0.276) -1.5|# |# -1.0|### |####### -0.5|############ |###################### 0.0|############################ |############################## +0.5|########################## |################### +1.0|############# |######## +1.5|#### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.56%