weatherless...................76.82839% balance.......................54.07740% offense.......................31.63239% semistall..................... 9.72715% voltturn...................... 9.48121% sun........................... 9.14234% sand.......................... 6.71741% rain.......................... 5.74241% trickroom..................... 3.28485% stall......................... 2.80311% hail.......................... 2.19389% hyperoffense.................. 1.75995% monotype...................... 1.73661% choice........................ 1.42614% multiweather.................. 0.54697% monowater..................... 0.36383% batonpass..................... 0.26267% monobug....................... 0.25511% monodark...................... 0.21544% monoice....................... 0.20218% tricksun...................... 0.19692% monorock...................... 0.19643% mononormal.................... 0.15252% tailwind...................... 0.14587% sunoffense.................... 0.13073% dragmag....................... 0.11912% hailoffense................... 0.11330% monosteel..................... 0.09234% monodragon.................... 0.08789% sandoffense................... 0.07702% rainoffense................... 0.07285% monoelectric.................. 0.07074% monofairy..................... 0.06321% monoghost..................... 0.05510% monoflying.................... 0.05078% sandstall..................... 0.03909% monopsychic................... 0.03437% monofighting.................. 0.03418% sunstall...................... 0.02820% monofire...................... 0.02556% monograss..................... 0.02548% monopoison.................... 0.01394% monoground.................... 0.01343% hailstall..................... 0.00625% trickrain..................... 0.00465% Stalliness (mean: 0.286) -1.5|# |# -1.0|### |####### -0.5|############ |####################### 0.0|############################# |############################## +0.5|########################### |#################### +1.0|############# |######## +1.5|##### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.54%