weatherless...................77.91084% offense.......................53.07163% balance.......................28.51519% hyperoffense..................12.36971% sun........................... 9.56975% sand.......................... 8.18918% semistall..................... 4.63517% rain.......................... 4.12508% voltturn...................... 3.82014% monotype...................... 2.18452% trickroom..................... 1.79086% hail.......................... 1.55245% stall......................... 1.40829% multiweather.................. 1.33622% sunoffense.................... 0.73741% sandoffense................... 0.42138% monofairy..................... 0.36039% monodragon.................... 0.32712% choice........................ 0.29386% sandstall..................... 0.25505% monowater..................... 0.24396% rainoffense................... 0.24396% monosteel..................... 0.22732% monoflying.................... 0.22732% monofire...................... 0.21623% monopsychic................... 0.17188% monobug....................... 0.16079% sunstall...................... 0.12752% monoground.................... 0.10534% tricksun...................... 0.09980% monoghost..................... 0.08317% monoelectric.................. 0.08317% monodark...................... 0.07762% dragmag....................... 0.07208% monofighting.................. 0.07208% monoice....................... 0.05544% monorock...................... 0.04436% mononormal.................... 0.04436% rainstall..................... 0.04436% monopoison.................... 0.03881% monograss..................... 0.02772% hailoffense................... 0.02772% trickrain..................... 0.00554% Stalliness (mean: -0.208) -2.0|# |# -1.5|#### |########### -1.0|############## |######################### -0.5|############################## |######################### 0.0|######################## |############### +0.5|############## |########## +1.0|####### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%