weatherless...................78.01466% offense.......................51.40113% balance.......................29.74501% hyperoffense..................12.18822% sun........................... 9.94725% sand.......................... 7.82791% semistall..................... 5.09905% voltturn...................... 4.28479% rain.......................... 4.24864% trickroom..................... 2.02963% monotype...................... 1.67198% stall......................... 1.56659% multiweather.................. 1.31680% hail.......................... 1.28873% sunoffense.................... 0.79515% sandoffense................... 0.40449% monofairy..................... 0.27893% monodragon.................... 0.25584% choice........................ 0.25127% sandstall..................... 0.24701% rainoffense................... 0.23998% monowater..................... 0.17574% monosteel..................... 0.16569% monofire...................... 0.16165% monoflying.................... 0.16115% tricksun...................... 0.14711% sunstall...................... 0.14573% monopsychic................... 0.13886% monobug....................... 0.12128% monoground.................... 0.07208% dragmag....................... 0.07138% monoghost..................... 0.07128% monodark...................... 0.05942% monoelectric.................. 0.05726% monofighting.................. 0.05156% monoice....................... 0.04663% rainstall..................... 0.04156% monorock...................... 0.03624% mononormal.................... 0.03039% monopoison.................... 0.02658% monograss..................... 0.02198% hailoffense................... 0.01932% trickrain..................... 0.00653% Stalliness (mean: -0.179) -2.0|# |# -1.5|#### |########### -1.0|############## |########################## -0.5|############################## |######################### 0.0|######################## |################ +0.5|############### |############ +1.0|######## |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%