monotype......................100.00000% weatherless...................63.93965% offense.......................44.99627% balance.......................29.75554% hyperoffense..................16.72357% sun...........................13.14024% sand..........................11.74885% monofire...................... 9.39133% monobug....................... 9.33390% monowater..................... 9.03962% monoflying.................... 8.95564% voltturn...................... 8.76213% rain.......................... 8.68686% monopsychic................... 8.25399% mononormal.................... 7.16574% monoground.................... 6.20308% monosteel..................... 5.36237% monopoison.................... 5.06761% stall......................... 4.34902% monoelectric.................. 4.27291% monorock...................... 4.19499% semistall..................... 4.17560% monofairy..................... 4.16637% monodragon.................... 4.03158% monoghost..................... 3.73985% monodark...................... 3.62900% monofighting.................. 2.74272% hail.......................... 2.54632% trickroom..................... 2.51760% monoice....................... 2.30214% monograss..................... 2.14751% sandoffense................... 1.07930% sunoffense.................... 0.91952% sunstall...................... 0.82129% choice........................ 0.42324% rainoffense................... 0.39163% hailoffense................... 0.33810% sandstall..................... 0.17484% tailwind...................... 0.10766% dragmag....................... 0.06208% multiweather.................. 0.06191% tricksand..................... 0.04293% rainstall..................... 0.03792% tricksun...................... 0.00620% swagplay...................... 0.00009% gravity....................... 0.00003% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.171) -2.0|## |### -1.5|######## |############### -1.0|###################### |########################## -0.5|############################ |############################## 0.0|#################### |#################### +0.5|############# |################### +1.0|######## |##### +1.5|### |##### +2.0|##### more negative = more offensive, more positive = more stall one # = 0.43%