weatherless...................91.74312% balance.......................43.97117% offense.......................31.78244% semistall.....................12.71298% hyperoffense.................. 8.84666% voltturn...................... 7.99476% hail.......................... 3.40760% stall......................... 2.68676% sun........................... 2.16252% sand.......................... 2.09699% rain.......................... 0.78637% trickroom..................... 0.65531% monotype...................... 0.52425% rainoffense................... 0.26212% hailoffense................... 0.26212% multiweather.................. 0.19659% monowater..................... 0.13106% monorock...................... 0.13106% monoground.................... 0.13106% monobug....................... 0.06553% monopsychic................... 0.06553% sandstall..................... 0.06553% choice........................ 0.06553% monodark...................... 0.06553% tricksand..................... 0.06553% monodragon.................... 0.06553% Stalliness (mean: 0.189) -2.5|# | -2.0|# |## -1.5|#### |######### -1.0|######### |########## -0.5|###################### |########################### 0.0|########################### |############################## +0.5|########################## |################## +1.0|############################# |############# +1.5|######### |### +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.41%