weatherless...................93.99385% offense.......................42.34508% balance.......................35.00565% hyperoffense..................11.51741% semistall.....................10.09205% voltturn...................... 3.79226% hail.......................... 2.13204% trickroom..................... 2.02847% rain.......................... 1.63081% sand.......................... 1.35725% stall......................... 1.03981% sun........................... 0.92163% choice........................ 0.70006% monotype...................... 0.61804% hailoffense................... 0.37538% rainoffense................... 0.19590% mononormal.................... 0.13222% monopoison.................... 0.13194% sunoffense.................... 0.12513% gravity....................... 0.08056% monoelectric.................. 0.06417% tailwind...................... 0.05365% sandoffense................... 0.04780% monodragon.................... 0.04076% monograss..................... 0.03790% monowater..................... 0.03601% monorock...................... 0.03551% multiweather.................. 0.03289% monoflying.................... 0.02958% monobug....................... 0.02854% monodark...................... 0.02611% monofighting.................. 0.02572% rainstall..................... 0.02296% monoghost..................... 0.01696% monoice....................... 0.01447% hailstall..................... 0.01374% tricksand..................... 0.01217% monopsychic................... 0.01189% monosteel..................... 0.01145% monofairy..................... 0.01006% trapper....................... 0.00606% monofire...................... 0.00407% dragmag....................... 0.00248% monoground.................... 0.00219% sandstall..................... 0.00134% tricksun...................... 0.00134% trickrain..................... 0.00067% Stalliness (mean: -0.059) |### -1.5|##### |############ -1.0|############## |###################### -0.5|########################## |############################ 0.0|############################## |############################# +0.5|################# |################ +1.0|###################### |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.43%