weatherless...................73.02896% offense.......................42.59696% balance.......................31.44821% hyperoffense..................14.73981% voltturn......................12.88414% sand.......................... 8.83407% rain.......................... 8.06087% hail.......................... 7.74669% stall......................... 5.68483% semistall..................... 5.53019% sun........................... 3.03633% choice........................ 2.91114% monotype...................... 1.60039% hailoffense................... 1.10457% trickroom..................... 1.08002% sandstall..................... 0.79774% multiweather.................. 0.63574% rainoffense................... 0.55474% sunoffense.................... 0.51792% sandoffense................... 0.43201% dragmag....................... 0.29701% monowater..................... 0.27000% monosteel..................... 0.20128% monoice....................... 0.20128% gravity....................... 0.16446% monobug....................... 0.15464% monofairy..................... 0.11782% monoelectric.................. 0.11782% mononormal.................... 0.10555% monodragon.................... 0.09573% tricksun...................... 0.09082% monoghost..................... 0.08100% monofighting.................. 0.07609% hailstall..................... 0.05891% monodark...................... 0.05400% monoflying.................... 0.04909% monopsychic................... 0.04418% tailwind...................... 0.04173% monograss..................... 0.03682% monoground.................... 0.03682% rainstall..................... 0.02946% monofire...................... 0.02700% monopoison.................... 0.02209% tricksand..................... 0.01964% monorock...................... 0.01227% sunstall...................... 0.00982% trapper....................... 0.00491% allweather.................... 0.00245% Stalliness (mean: -0.063) -2.0|## |##### -1.5|####### |############ -1.0|################ |################## -0.5|######################### |############################## 0.0|########################## |###################### +0.5|################## |############# +1.0|######## |###### +1.5|### |###### +2.0|## |# +2.5|# |## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.45%