weatherless...................72.51506% offense.......................41.78140% balance.......................31.69082% hyperoffense..................15.08513% voltturn......................13.57331% sand.......................... 8.94050% rain.......................... 8.16578% hail.......................... 7.87817% stall......................... 5.85332% semistall..................... 5.58933% sun........................... 3.14991% choice........................ 3.12083% monotype...................... 1.48272% hailoffense................... 1.13440% trickroom..................... 1.11291% sandstall..................... 0.87178% sunoffense.................... 0.61323% multiweather.................. 0.57885% rainoffense................... 0.55635% sandoffense................... 0.40486% dragmag....................... 0.29425% monowater..................... 0.26066% monoice....................... 0.22003% gravity....................... 0.18804% monosteel..................... 0.17235% monobug....................... 0.13907% monoelectric.................. 0.11117% tricksun...................... 0.09971% mononormal.................... 0.09697% monofairy..................... 0.09413% monodragon.................... 0.08156% monoghost..................... 0.07815% monofighting.................. 0.06765% hailstall..................... 0.06445% monodark...................... 0.04275% monoflying.................... 0.03858% monopsychic................... 0.03622% monoground.................... 0.03560% tailwind...................... 0.03433% monograss..................... 0.03300% rainstall..................... 0.02727% monofire...................... 0.02607% monopoison.................... 0.01926% tricksand..................... 0.01698% sunstall...................... 0.00930% monorock...................... 0.00865% trapper....................... 0.00346% allweather.................... 0.00292% Stalliness (mean: -0.054) -2.0|## |##### -1.5|####### |############ -1.0|################ |################# -0.5|######################### |############################## 0.0|########################## |###################### +0.5|################## |############# +1.0|######## |###### +1.5|### |##### +2.0|## |## +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%