weatherless...................76.29815% offense.......................34.65729% balance.......................31.58974% hyperoffense..................19.43083% voltturn......................15.77865% stall......................... 9.61039% sand.......................... 9.36592% hail.......................... 6.87177% rain.......................... 5.42433% semistall..................... 4.71174% choice........................ 2.58855% sun........................... 2.11438% sandstall..................... 1.38218% hailoffense................... 1.21236% trickroom..................... 0.87570% monotype...................... 0.71339% gravity....................... 0.62636% rainoffense................... 0.47435% sunoffense.................... 0.42281% dragmag....................... 0.40622% monowater..................... 0.28322% sandoffense................... 0.21353% tricksun...................... 0.13558% monoice....................... 0.11947% hailstall..................... 0.11161% monoghost..................... 0.09082% multiweather.................. 0.07455% monoflying.................... 0.04612% monoground.................... 0.04343% monofire...................... 0.03625% monosteel..................... 0.03361% monograss..................... 0.02842% monoelectric.................. 0.01483% monobug....................... 0.00771% monopsychic................... 0.00588% monofighting.................. 0.00342% monofairy..................... 0.00022% monodark...................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.023) -2.0|## |############ -1.5|######### |############### -1.0|################# |########### -0.5|######################### |############################## 0.0|########################## |########################## +0.5|##################### |############# +1.0|######### |####### +1.5|#### |### +2.0|## |###### +2.5|## |####### +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.40%