weatherless...................80.12783% balance.......................38.71062% offense.......................38.21496% sand..........................11.99863% semistall..................... 9.67195% hyperoffense.................. 8.59828% voltturn...................... 6.96863% stall......................... 4.80418% hail.......................... 4.20091% sun........................... 2.06988% rain.......................... 1.93700% trickroom..................... 1.86363% monotype...................... 1.61906% sandstall..................... 1.27177% choice........................ 0.69132% rainoffense................... 0.37338% sandoffense................... 0.33995% monoice....................... 0.33669% sunoffense.................... 0.32446% monobug....................... 0.32365% multiweather.................. 0.30571% hailoffense................... 0.29756% gravity....................... 0.23479% mononormal.................... 0.20870% monoelectric.................. 0.17120% monoghost..................... 0.12636% monorock...................... 0.10680% hailstall..................... 0.07093% dragmag....................... 0.07011% monowater..................... 0.06359% trickhail..................... 0.06114% monopsychic................... 0.05788% monograss..................... 0.05544% monosteel..................... 0.05381% monofighting.................. 0.05218% tailwind...................... 0.04565% monoflying.................... 0.04565% tricksand..................... 0.03750% monofire...................... 0.03750% monofairy..................... 0.03179% monodark...................... 0.02690% monopoison.................... 0.01223% monodragon.................... 0.01141% tricksun...................... 0.01141% monoground.................... 0.01060% sunstall...................... 0.00652% trickrain..................... 0.00571% trapper....................... 0.00163% rainstall..................... 0.00163% Stalliness (mean: 0.121) -2.0|# |## -1.5|#### |######## -1.0|############ |################# -0.5|######################## |########################### 0.0|############################## |########################### +0.5|####################### |################### +1.0|############## |########### +1.5|###### |#### +2.0|## |## +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%