weatherless...................90.41585% offense.......................41.74619% balance.......................35.98079% hyperoffense..................13.98632% voltturn...................... 5.21111% semistall..................... 4.64329% rain.......................... 4.45129% stall......................... 3.64342% hail.......................... 2.75339% sun........................... 2.38429% trickroom..................... 1.76184% monotype...................... 0.63802% sand.......................... 0.58769% sunoffense.................... 0.58524% choice........................ 0.55262% rainoffense................... 0.38445% multiweather.................. 0.29950% monowater..................... 0.13076% hailoffense................... 0.09395% monobug....................... 0.09179% tailwind...................... 0.08551% monoice....................... 0.08161% monofighting.................. 0.04797% mononormal.................... 0.04762% sandstall..................... 0.04051% rainstall..................... 0.04007% monopsychic................... 0.03939% hailstall..................... 0.03856% monofairy..................... 0.03470% monosteel..................... 0.03364% gravity....................... 0.02794% monoelectric.................. 0.02534% monorock...................... 0.02468% trickrain..................... 0.02216% monoground.................... 0.02106% allweather.................... 0.01966% monopoison.................... 0.01823% monodragon.................... 0.01762% dragmag....................... 0.01647% monoghost..................... 0.01528% sandoffense................... 0.01358% monofire...................... 0.01281% monoflying.................... 0.01213% trapper....................... 0.01063% monodark...................... 0.00921% trickhail..................... 0.00684% monograss..................... 0.00507% tricksun...................... 0.00483% tricksand..................... 0.00180% sunstall...................... 0.00161% Stalliness (mean: -0.096) -2.0|### |##### -1.5|####### |########## -1.0|############# |################## -0.5|######################### |############################## 0.0|############################# |########################## +0.5|#################### |############### +1.0|########## |#### +1.5|## |### +2.0|### |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.44%