weatherless...................90.36145% offense.......................42.31928% balance.......................24.02108% hyperoffense..................23.64458% semistall..................... 6.09940% rain.......................... 4.81928% stall......................... 3.91566% voltturn...................... 3.61446% hail.......................... 2.63554% choice........................ 1.43072% sand.......................... 1.28012% sun........................... 0.90361% monotype...................... 0.60241% hailstall..................... 0.60241% tailwind...................... 0.52711% trickroom..................... 0.45181% sandoffense................... 0.37651% rainstall..................... 0.37651% monosteel..................... 0.30120% monodragon.................... 0.30120% rainoffense................... 0.15060% sunoffense.................... 0.07530% hailoffense................... 0.07530% Stalliness (mean: -0.294) -2.0|# |#### -1.5|############# |###################### -1.0|############################## |#################### -0.5|############################## |################# 0.0|##################### |############## +0.5|################ |########## +1.0|#### |### +1.5|########## |### +2.0|## |### +2.5| more negative = more offensive, more positive = more stall one # = 0.45%