weatherless...................91.51773% offense.......................42.44254% hyperoffense..................23.37973% balance.......................22.14691% semistall..................... 7.49565% rain.......................... 5.02127% stall......................... 4.53516% voltturn...................... 3.90557% hail.......................... 1.61199% choice........................ 1.41496% sand.......................... 1.05843% sun........................... 0.79057% tailwind...................... 0.63098% hailstall..................... 0.61312% monotype...................... 0.53456% rainstall..................... 0.45266% trickroom..................... 0.38128% sandoffense................... 0.31337% monosteel..................... 0.26728% monodragon.................... 0.26728% rainoffense................... 0.15328% hailoffense................... 0.05700% sunoffense.................... 0.00645% Stalliness (mean: -0.272) -2.0|# |### -1.5|############## |####################### -1.0|############################# |#################### -0.5|############################## |################ 0.0|##################### |############# +0.5|############# |########## +1.0|#### |### +1.5|############# |### +2.0|## |### +2.5| more negative = more offensive, more positive = more stall one # = 0.45%