weatherless...................99.91340% offense.......................46.90240% hyperoffense..................31.69052% stall.........................17.26060% balance....................... 4.11045% rain.......................... 0.08654% voltturn...................... 0.04163% semistall..................... 0.03603% choice........................ 0.00333% sunoffense.................... 0.00005% sun........................... 0.00005% hail.......................... 0.00002% rainstall..................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% sand.......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.451) -2.0| | -1.5|####################### | -1.0|# |############################## -0.5| |### 0.0| | +0.5|### | +1.0| | +1.5| | +2.0| |############# +2.5| more negative = more offensive, more positive = more stall one # = 1.36%