weatherless...................64.78540% offense.......................36.68825% balance.......................34.90428% rain..........................16.09896% hyperoffense..................15.93956% sand..........................14.61931% voltturn......................11.13216% semistall..................... 9.50091% hail.......................... 5.01951% sandoffense................... 3.00511% stall......................... 2.96700% multiweather.................. 2.43262% trickroom..................... 2.39996% choice........................ 2.26094% sun........................... 1.90944% rainoffense................... 0.61649% hailoffense................... 0.61283% sandstall..................... 0.49853% sunoffense.................... 0.48097% monotype...................... 0.11284% trickrain..................... 0.08569% mononormal.................... 0.02622% monoice....................... 0.02614% monofighting.................. 0.02122% monodragon.................... 0.01837% monoflying.................... 0.01702% hailstall..................... 0.00952% monodark...................... 0.00822% monobug....................... 0.00638% monofairy..................... 0.00608% monoghost..................... 0.00318% rainstall..................... 0.00286% tailwind...................... 0.00137% tricksun...................... 0.00107% monowater..................... 0.00097% monopoison.................... 0.00083% monoground.................... 0.00049% monofire...................... 0.00012% monosteel..................... 0.00005% monopsychic................... 0.00004% monoelectric.................. 0.00001% monograss..................... 0.00000% monorock...................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.019) -2.0|### |### -1.5|######### |############## -1.0|############ |########### -0.5|############### |############################# 0.0|###################### |############################## +0.5|############## |################### +1.0|################ |########## +1.5|## |### +2.0| | +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%