offense.......................44.74109% weatherless...................42.53905% rain..........................35.61139% balance.......................28.10704% sand..........................19.79790% voltturn......................15.44466% semistall.....................13.72822% hyperoffense..................11.67497% hail.......................... 4.05983% sandoffense................... 3.75606% multiweather.................. 2.83344% stall......................... 1.74867% trickroom..................... 0.97337% sun........................... 0.82527% choice........................ 0.56476% rainoffense................... 0.30500% hailoffense................... 0.27185% sunoffense.................... 0.18009% monotype...................... 0.02659% trickrain..................... 0.02409% monoice....................... 0.01400% sandstall..................... 0.01348% mononormal.................... 0.00802% monofighting.................. 0.00792% monoflying.................... 0.00341% hailstall..................... 0.00071% monofairy..................... 0.00036% monodragon.................... 0.00033% rainstall..................... 0.00027% monobug....................... 0.00024% monodark...................... 0.00016% monoghost..................... 0.00008% monopoison.................... 0.00007% tailwind...................... 0.00002% monoground.................... 0.00002% monofire...................... 0.00000% monowater..................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% tricksun...................... 0.00000% monograss..................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.051) -2.0|# |# -1.5|###### |###### -1.0|### |#### -0.5|### |##################### 0.0|############################## |################## +0.5|######## |####### +1.0|################# |### +1.5| |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.77%