weatherless...................61.56716% offense.......................38.80597% balance.......................31.63350% sand..........................25.82919% hyperoffense..................20.93698% rain.......................... 9.82587% semistall..................... 6.46766% voltturn...................... 4.93367% stall......................... 2.15589% hail.......................... 1.90713% monotype...................... 1.90713% choice........................ 1.86567% sandoffense................... 1.82421% rainoffense................... 1.61692% sun........................... 1.16086% trickroom..................... 0.66335% sandstall..................... 0.49751% monowater..................... 0.41459% monofighting.................. 0.41459% multiweather.................. 0.24876% sunoffense.................... 0.20730% monobug....................... 0.20730% monoelectric.................. 0.20730% monodragon.................... 0.12438% monodark...................... 0.12438% monoflying.................... 0.12438% mononormal.................... 0.12438% monosteel..................... 0.08292% monorock...................... 0.08292% monoghost..................... 0.08292% hailoffense................... 0.08292% monopoison.................... 0.04146% monopsychic................... 0.04146% monoice....................... 0.04146% Stalliness (mean: -0.241) |#### -2.0|# |######### -1.5|############### |############### -1.0|############### |#################### -0.5|########################## |############################## 0.0|########################## |####################### +0.5|###################### |############# +1.0|######### |##### +1.5|####### |## +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.41%