weatherless...................79.53402% offense.......................41.13273% balance.......................33.47908% hyperoffense..................18.91547% voltturn......................10.23919% sand.......................... 8.92179% sun........................... 8.11420% semistall..................... 4.15448% rain.......................... 2.44644% stall......................... 2.31824% trickroom..................... 2.03438% hail.......................... 1.27793% choice........................ 1.13130% monotype...................... 0.97940% sunoffense.................... 0.91135% sandstall..................... 0.41357% tricksun...................... 0.30604% multiweather.................. 0.26356% rainoffense................... 0.25453% monowater..................... 0.19738% sandoffense................... 0.17144% hailoffense................... 0.13986% dragmag....................... 0.10602% monosteel..................... 0.10527% monopsychic................... 0.09926% mononormal.................... 0.07632% monodragon.................... 0.07106% monobug....................... 0.06279% monodark...................... 0.05602% monofairy..................... 0.05489% monopoison.................... 0.05339% monoground.................... 0.04812% monoice....................... 0.04624% trickhail..................... 0.04248% monoghost..................... 0.04211% gravity....................... 0.04173% monorock...................... 0.04023% monofighting.................. 0.03309% monoflying.................... 0.03158% sunstall...................... 0.03083% rainstall..................... 0.03008% monograss..................... 0.02293% tailwind...................... 0.01955% tricksand..................... 0.01955% monoelectric.................. 0.01729% monofire...................... 0.01654% hailstall..................... 0.00677% allweather.................... 0.00489% trickrain..................... 0.00150% Stalliness (mean: -0.238) |## -2.0|####### |####### -1.5|######### |########### -1.0|############### |#################### -0.5|######################## |########################### 0.0|############################## |######################### +0.5|################## |############ +1.0|####### |#### +1.5|### |# +2.0|# | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%