weatherless...................79.48647% offense.......................39.90979% balance.......................33.97137% hyperoffense..................19.36305% voltturn......................10.99783% sand.......................... 9.16762% sun........................... 7.96438% semistall..................... 4.28865% stall......................... 2.46715% rain.......................... 2.36499% trickroom..................... 2.13172% hail.......................... 1.26377% choice........................ 1.18849% sunoffense.................... 0.92688% monotype...................... 0.74906% sandstall..................... 0.46683% tricksun...................... 0.33719% rainoffense................... 0.23989% multiweather.................. 0.22596% sandoffense................... 0.17411% monowater..................... 0.15654% hailoffense................... 0.14279% dragmag....................... 0.10989% monosteel..................... 0.08124% monopsychic................... 0.07183% mononormal.................... 0.06193% monodragon.................... 0.05948% monobug....................... 0.04520% monoground.................... 0.04390% monodark...................... 0.04279% gravity....................... 0.04253% monopoison.................... 0.03794% monofairy..................... 0.03621% monoghost..................... 0.02951% monorock...................... 0.02904% rainstall..................... 0.02880% monofighting.................. 0.02870% trickhail..................... 0.02496% sunstall...................... 0.02493% monoflying.................... 0.02288% monoice....................... 0.02210% tricksand..................... 0.01871% tailwind...................... 0.01623% monoelectric.................. 0.01541% monograss..................... 0.01494% monofire...................... 0.01386% allweather.................... 0.00416% hailstall..................... 0.00394% trickrain..................... 0.00149% Stalliness (mean: -0.232) |## -2.0|####### |####### -1.5|######### |########### -1.0|############## |################### -0.5|####################### |########################### 0.0|############################## |######################### +0.5|################### |############ +1.0|####### |#### +1.5|### |# +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%