offense.......................47.67962% weatherless...................42.16143% rain..........................31.05931% hyperoffense..................22.46396% balance.......................21.04086% sun...........................20.93476% sand.......................... 8.44052% rainoffense................... 5.68841% stall......................... 5.37365% multiweather.................. 4.50608% sunstall...................... 3.51479% semistall..................... 3.44191% monotype...................... 2.99722% batonpass..................... 2.73638% hail.......................... 1.93450% mononormal.................... 1.25837% sunoffense.................... 1.24805% dragmag....................... 1.23776% sandoffense................... 0.98492% sandstall..................... 0.65662% choice........................ 0.59241% rainstall..................... 0.53843% monopsychic................... 0.52709% monodark...................... 0.41351% monoflying.................... 0.28041% monowater..................... 0.22237% monoground.................... 0.16662% trickroom..................... 0.10749% voltturn...................... 0.10046% trickrain..................... 0.07609% monorock...................... 0.07508% monobug....................... 0.07488% monoice....................... 0.07072% monoelectric.................. 0.05731% trapper....................... 0.05580% monosteel..................... 0.05452% monograss..................... 0.05253% hailoffense................... 0.05075% monodragon.................... 0.04697% monofighting.................. 0.03211% monoghost..................... 0.03054% monofire...................... 0.02864% monopoison.................... 0.01833% monofairy..................... 0.01534% Stalliness (mean: -0.309) -2.5|# | -2.0|## |#### -1.5|######## |##################### -1.0|##################### |############################## -0.5|##################### |############################ 0.0|################## |################ +0.5|######## |######## +1.0|##### |## +1.5|### |## +2.0|### |##### +2.5| more negative = more offensive, more positive = more stall one # = 0.48%