offense.......................47.27714% sun...........................34.29413% rain..........................32.40488% weatherless...................24.53106% hyperoffense..................20.03576% balance.......................15.41851% stall.........................11.27012% sunstall......................10.79216% sand.......................... 7.22807% semistall..................... 5.99847% hail.......................... 4.66948% rainoffense................... 3.53632% multiweather.................. 3.12762% sunoffense.................... 1.25512% batonpass..................... 0.57754% monotype...................... 0.56727% monowater..................... 0.43586% sandoffense................... 0.38314% rainstall..................... 0.22822% sandstall..................... 0.19332% dragmag....................... 0.11009% monodark...................... 0.07121% choice........................ 0.04180% mononormal.................... 0.04005% hailoffense................... 0.03905% monopsychic................... 0.01920% trickroom..................... 0.01041% trickrain..................... 0.01041% monoelectric.................. 0.00095% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.095) -2.5| | -2.0| |# -1.5|## |################### -1.0|###################### |######################## -0.5|################ |############################## 0.0|########### |########## +0.5|### |##### +1.0|## |### +1.5|######## | +2.0|### |############### +2.5|# more negative = more offensive, more positive = more stall one # = 0.57%