weatherless...................50.62507% sand..........................44.09772% offense.......................39.35548% hyperoffense..................29.64932% balance.......................20.86929% sandoffense...................13.10181% stall......................... 5.71335% semistall..................... 4.41257% sandstall..................... 3.97461% rain.......................... 3.31165% rainoffense................... 2.09495% hail.......................... 1.98438% dragmag....................... 1.91407% voltturn...................... 1.52204% monotype...................... 1.40655% choice........................ 1.33912% trickroom..................... 0.67807% multiweather.................. 0.41889% sun........................... 0.40208% monowater..................... 0.26289% monoice....................... 0.24324% monosteel..................... 0.20433% hailstall..................... 0.18910% sunoffense.................... 0.13384% monofighting.................. 0.13297% monopsychic................... 0.11226% monobug....................... 0.10914% monorock...................... 0.10418% gravity....................... 0.09789% monoflying.................... 0.08555% tricksand..................... 0.07910% hailoffense................... 0.07758% monoground.................... 0.04503% monopoison.................... 0.03208% monodark...................... 0.02951% monofire...................... 0.02854% mononormal.................... 0.02656% monodragon.................... 0.02257% monograss..................... 0.02015% monoelectric.................. 0.01571% tricksun...................... 0.00718% monoghost..................... 0.00407% trapper....................... 0.00246% rainstall..................... 0.00246% tailwind...................... 0.00234% monofairy..................... 0.00133% sunstall...................... 0.00067% Stalliness (mean: -0.358) -2.0|##### |######## -1.5|################# |############################## -1.0|############################## |############################# -0.5|########################## |##################### 0.0|#################### |############## +0.5|############ |########### +1.0|####### |##### +1.5|#### |#### +2.0|### |### +2.5|### more negative = more offensive, more positive = more stall one # = 0.39%