weatherless...................49.32843% balance.......................35.75798% offense.......................33.07423% sand..........................24.54377% hyperoffense..................20.36026% rain..........................19.59328% semistall..................... 7.67887% dragmag....................... 5.56420% sun........................... 5.42986% voltturn...................... 3.30364% stall......................... 3.12867% choice........................ 2.58444% monotype...................... 2.30298% hail.......................... 1.59169% sandstall..................... 1.13832% sandoffense................... 0.87398% trickroom..................... 0.71978% sunstall...................... 0.61615% rainoffense................... 0.61307% rainstall..................... 0.52511% monofighting.................. 0.48147% sunoffense.................... 0.43857% monowater..................... 0.39007% multiweather.................. 0.31624% monodragon.................... 0.30853% monobug....................... 0.20201% hailstall..................... 0.14617% hailoffense................... 0.13543% monoghost..................... 0.12774% monodark...................... 0.11232% monorock...................... 0.11176% tricksand..................... 0.10302% monoflying.................... 0.10247% monoice....................... 0.09255% mononormal.................... 0.08134% tailwind...................... 0.07995% monopoison.................... 0.07652% monosteel..................... 0.07428% monoground.................... 0.06125% monofire...................... 0.05788% gravity....................... 0.05356% monograss..................... 0.04644% allweather.................... 0.04607% monopsychic................... 0.03544% monoelectric.................. 0.01533% tricksun...................... 0.00923% trapper....................... 0.00618% monofairy..................... 0.00165% fear.......................... 0.00074% trickrain..................... 0.00074% Stalliness (mean: -0.122) -2.0|######## |######## -1.5|################ |###################### -1.0|#################### |######################### -0.5|######################### |############################ 0.0|############################# |############################## +0.5|############################## |########################### +1.0|################## |############ +1.5|##### |#### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.32%