weatherless...................76.99302% offense.......................39.19133% balance.......................38.14700% sand..........................15.06155% hyperoffense..................12.54715% sun........................... 7.27063% semistall..................... 6.58277% voltturn...................... 5.15150% stall......................... 3.53174% rain.......................... 2.29173% multiweather.................. 1.95603% monotype...................... 1.72941% sandoffense................... 1.21379% sunoffense.................... 0.65360% dragmag....................... 0.63768% trickroom..................... 0.58146% hail.......................... 0.36472% sandstall..................... 0.27057% choice........................ 0.24109% monobug....................... 0.21841% monowater..................... 0.18868% mononormal.................... 0.14708% monoflying.................... 0.14312% monoelectric.................. 0.11520% monopoison.................... 0.10388% monofire...................... 0.10111% monodragon.................... 0.08989% monopsychic................... 0.08937% tricksand..................... 0.08915% monograss..................... 0.08145% monodark...................... 0.08045% monosteel..................... 0.07756% monoghost..................... 0.06891% monorock...................... 0.06828% monofairy..................... 0.06491% sunstall...................... 0.06367% monoground.................... 0.06086% monoice....................... 0.05899% rainoffense................... 0.05812% trickhail..................... 0.05805% monofighting.................. 0.05794% tailwind...................... 0.04377% rainstall..................... 0.02062% trickrain..................... 0.01344% allweather.................... 0.00767% hailoffense................... 0.00478% trapper....................... 0.00295% gravity....................... 0.00065% Stalliness (mean: -0.024) -2.0|## |### -1.5|###### |########## -1.0|############### |################## -0.5|###################### |########################### 0.0|############################## |######################### +0.5|######################## |################ +1.0|########## |###### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%