weatherless...................91.54525% offense.......................42.98448% hyperoffense..................40.89375% balance.......................13.48318% monotype...................... 9.48827% batonpass..................... 9.40535% rain.......................... 3.92976% sun........................... 3.39078% dragmag....................... 2.10258% voltturn...................... 2.09370% monopsychic................... 1.85086% monoelectric.................. 1.82421% monoghost..................... 1.79460% monobug....................... 1.63172% semistall..................... 1.57546% mononormal.................... 1.31782% sunoffense.................... 1.15790% rainoffense................... 1.09867% hail.......................... 1.09571% stall......................... 1.06314% sand.......................... 1.05721% multiweather.................. 0.94172% trapper....................... 0.77588% monoflying.................... 0.76996% monowater..................... 0.71369% monodragon.................... 0.58932% monoground.................... 0.58932% choice........................ 0.49455% monodark...................... 0.34648% sandoffense................... 0.30206% monopoison.................... 0.26060% monosteel..................... 0.23395% monorock...................... 0.20137% monofire...................... 0.19545% monograss..................... 0.18953% hailoffense................... 0.18953% monofairy..................... 0.14807% monofighting.................. 0.12438% trickroom..................... 0.10661% monoice....................... 0.03850% tailwind...................... 0.02961% allweather.................... 0.01481% rainstall..................... 0.00592% trickrain..................... 0.00296% Stalliness (mean: -0.815) -4.0| | -3.0|# |#### -2.0|########## |##################### -1.0|############################## |############################ 0.0|################# |####### +1.0|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.79%