weatherless...................92.39687% offense.......................43.72336% hyperoffense..................39.61552% balance.......................13.99267% batonpass..................... 9.63170% monotype...................... 8.31572% rain.......................... 3.55325% sun........................... 2.94103% voltturn...................... 2.45050% dragmag....................... 2.20262% monoelectric.................. 1.62834% semistall..................... 1.61745% monopsychic................... 1.61580% monoghost..................... 1.46978% monobug....................... 1.32002% mononormal.................... 1.29815% stall......................... 1.05100% sunoffense.................... 1.01133% rainoffense................... 1.00808% hail.......................... 0.97758% sand.......................... 0.96825% trapper....................... 0.82460% multiweather.................. 0.77730% monoflying.................... 0.61657% monowater..................... 0.61331% monoground.................... 0.57694% monodragon.................... 0.46653% choice........................ 0.45446% monodark...................... 0.27680% sandoffense................... 0.26457% monopoison.................... 0.22025% monosteel..................... 0.21111% hailoffense................... 0.17138% monograss..................... 0.16491% monorock...................... 0.15521% monofire...................... 0.14026% monofairy..................... 0.12106% trickroom..................... 0.10027% monofighting.................. 0.09247% tailwind...................... 0.02720% monoice....................... 0.02446% allweather.................... 0.01201% rainstall..................... 0.00573% trickrain..................... 0.00213% Stalliness (mean: -0.792) -4.0| | -3.0|# |#### -2.0|########## |#################### -1.0|############################## |############################# 0.0|################# |######## +1.0|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.79%