weatherless...................96.85466% offense.......................46.33878% hyperoffense..................30.53772% balance.......................21.44176% batonpass..................... 7.84499% voltturn...................... 5.28709% monotype...................... 4.41498% dragmag....................... 2.22432% sun........................... 1.82889% trapper....................... 1.20628% rain.......................... 1.13033% semistall..................... 1.09910% monoelectric.................. 1.06547% monopsychic................... 0.97289% mononormal.................... 0.87984% monoground.................... 0.83113% stall......................... 0.58264% choice........................ 0.51592% rainoffense................... 0.44219% sunoffense.................... 0.31782% monoghost..................... 0.28436% monoflying.................... 0.24520% monodragon.................... 0.17913% hail.......................... 0.12547% monobug....................... 0.12125% monosteel..................... 0.09500% sand.......................... 0.08390% monowater..................... 0.04944% hailoffense................... 0.04219% multiweather.................. 0.01860% trickroom..................... 0.01766% monopoison.................... 0.01468% monofire...................... 0.00355% monograss..................... 0.00156% sandoffense................... 0.00075% monodark...................... 0.00039% monofairy..................... 0.00013% monorock...................... 0.00005% monofighting.................. 0.00004% monoice....................... 0.00001% tailwind...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.630) -4.0| | -3.0|# |### -2.0|##### |############# -1.0|####################### |############################## 0.0|############## |############ +1.0|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.94%