weatherless...................68.72497% offense.......................51.05359% hyperoffense..................23.92795% balance.......................20.48075% sun...........................18.18087% rain..........................14.43091% multiweather.................. 7.58810% monotype...................... 7.35393% batonpass..................... 6.71544% sand.......................... 4.15853% semistall..................... 2.82570% hail.......................... 2.29596% sunoffense.................... 2.03305% stall......................... 1.71201% rainoffense................... 1.65485% mononormal.................... 1.35178% monobug....................... 0.93602% voltturn...................... 0.80604% monoflying.................... 0.78121% monowater..................... 0.73941% choice........................ 0.60289% monopsychic................... 0.53202% sandoffense................... 0.52484% monofighting.................. 0.47813% monoghost..................... 0.43633% monodragon.................... 0.41249% monodark...................... 0.38930% monograss..................... 0.35827% monosteel..................... 0.35436% dragmag....................... 0.30602% hailoffense................... 0.29132% monofairy..................... 0.28806% monoelectric.................. 0.26846% monofire...................... 0.25997% monopoison.................... 0.23613% monorock...................... 0.23580% monoice....................... 0.21784% trapper....................... 0.21327% monoground.................... 0.20902% trickroom..................... 0.19563% tailwind...................... 0.12933% sandstall..................... 0.12737% sunstall...................... 0.07904% rainstall..................... 0.04866% tricksun...................... 0.02286% gravity....................... 0.01731% swagplay...................... 0.01143% tricksand..................... 0.01110% hailstall..................... 0.00849% allweather.................... 0.00229% fear.......................... 0.00131% trickrain..................... 0.00065% Stalliness (mean: -0.445) |# -2.0|### |########### -1.0|########################## |############################## 0.0|###################### |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%