weatherless...................66.33423% offense.......................50.52101% hyperoffense..................24.35494% balance.......................20.33599% sun...........................20.27774% rain..........................15.86786% multiweather.................. 8.51232% monotype...................... 6.74621% batonpass..................... 6.53714% sand.......................... 4.16644% semistall..................... 2.90841% sunoffense.................... 2.32843% hail.......................... 2.06194% stall......................... 1.87966% rainoffense................... 1.85467% mononormal.................... 1.07638% monobug....................... 0.98775% voltturn...................... 0.78999% monoflying.................... 0.73144% monowater..................... 0.66977% choice........................ 0.59760% sandoffense................... 0.53260% monofighting.................. 0.49256% monopsychic................... 0.45692% monoghost..................... 0.41229% monodragon.................... 0.38727% monodark...................... 0.33391% monograss..................... 0.31589% monosteel..................... 0.30768% dragmag....................... 0.29010% hailoffense................... 0.28417% monofairy..................... 0.27429% monofire...................... 0.24499% monoelectric.................. 0.23699% monopoison.................... 0.22050% trapper....................... 0.19624% monorock...................... 0.19037% trickroom..................... 0.18493% monoground.................... 0.18382% monoice....................... 0.16886% sandstall..................... 0.14196% tailwind...................... 0.10578% sunstall...................... 0.09123% rainstall..................... 0.05518% tricksun...................... 0.02863% gravity....................... 0.02430% swagplay...................... 0.01316% tricksand..................... 0.00948% hailstall..................... 0.00817% allweather.................... 0.00137% fear.......................... 0.00127% trickrain..................... 0.00040% Stalliness (mean: -0.443) |# -2.0|### |############ -1.0|########################### |############################## 0.0|##################### |########### +1.0|#### |## +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.89%