sun...........................51.01770% offense.......................40.70412% weatherless...................39.80676% hyperoffense..................27.92272% balance.......................21.65497% rain..........................17.69750% multiweather..................12.95544% sunoffense....................10.00682% stall......................... 5.62010% batonpass..................... 5.33424% sand.......................... 4.37323% semistall..................... 4.09809% rainoffense................... 1.28805% choice........................ 1.11927% sandstall..................... 0.68421% monotype...................... 0.65485% trickroom..................... 0.55599% tricksun...................... 0.50928% sunstall...................... 0.49867% gravity....................... 0.36170% monopsychic................... 0.29667% rainstall..................... 0.21529% sandoffense................... 0.14643% monoflying.................... 0.13793% hail.......................... 0.08795% monosteel..................... 0.08598% monograss..................... 0.08495% mononormal.................... 0.06071% dragmag....................... 0.03548% voltturn...................... 0.02915% monodragon.................... 0.02497% tailwind...................... 0.02023% monowater..................... 0.01836% monodark...................... 0.00930% monofairy..................... 0.00923% hailoffense................... 0.00873% monofighting.................. 0.00700% monoghost..................... 0.00677% monobug....................... 0.00585% monofire...................... 0.00361% monoelectric.................. 0.00342% monoground.................... 0.00287% trapper....................... 0.00189% monopoison.................... 0.00065% monorock...................... 0.00037% monoice....................... 0.00015% tricksand..................... 0.00004% hailstall..................... 0.00001% allweather.................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.329) |# -2.0|#### |################ -1.0|############################## |###################### 0.0|#################### |############# +1.0|####### |## +2.0|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.83%