offense.......................58.27423% weatherless...................56.03576% sun...........................31.98877% balance.......................22.06708% rain..........................15.15957% hyperoffense..................14.19548% multiweather..................11.44725% sand.......................... 7.78295% semistall..................... 3.81575% monotype...................... 2.44164% hail.......................... 2.14243% sunoffense.................... 2.03901% stall......................... 1.64746% voltturn...................... 1.03797% rainoffense................... 0.98626% sunstall...................... 0.90869% sandoffense................... 0.52822% monowater..................... 0.49867% trickroom..................... 0.41002% monodragon.................... 0.36569% monofire...................... 0.31767% monoflying.................... 0.25857% monofighting.................. 0.22902% monopsychic................... 0.20686% monobug....................... 0.19577% hailoffense................... 0.16253% monodark...................... 0.15884% tailwind...................... 0.14406% monoground.................... 0.14037% monosteel..................... 0.11451% choice........................ 0.10712% mononormal.................... 0.10712% monofairy..................... 0.08496% monograss..................... 0.06280% monorock...................... 0.05171% rainstall..................... 0.05171% dragmag....................... 0.04802% monoelectric.................. 0.04433% monoghost..................... 0.03694% trickhail..................... 0.02955% monopoison.................... 0.02216% monoice....................... 0.02216% sandstall..................... 0.01847% tricksand..................... 0.01108% tricksun...................... 0.00369% allweather.................... 0.00369% Stalliness (mean: -0.301) -2.0|# |## -1.5|#### |########## -1.0|################## |######################### -0.5|############################# |############################## 0.0|##################### |############# +0.5|######### |###### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%