weatherless...................73.58093% offense.......................43.78336% balance.......................31.86110% hyperoffense..................12.54349% sand.......................... 9.45208% voltturn...................... 9.31602% rain.......................... 8.98849% sun........................... 7.54814% semistall..................... 6.72844% stall......................... 5.08360% monotype...................... 3.46248% hail.......................... 2.18327% trickroom..................... 1.65261% multiweather.................. 1.64114% sandoffense................... 0.80629% sunoffense.................... 0.58761% monobug....................... 0.44182% monowater..................... 0.42550% choice........................ 0.41267% rainoffense................... 0.38837% mononormal.................... 0.36796% dragmag....................... 0.36738% hailoffense................... 0.26766% monoghost..................... 0.23520% sandstall..................... 0.22043% monoflying.................... 0.21673% monodark...................... 0.21032% monopoison.................... 0.20157% monofighting.................. 0.19418% monoelectric.................. 0.17222% monofire...................... 0.15220% monograss..................... 0.15162% monofairy..................... 0.14734% monopsychic................... 0.14481% sunstall...................... 0.13315% monosteel..................... 0.12926% monoice....................... 0.11391% monodragon.................... 0.11177% monoground.................... 0.11099% tailwind...................... 0.11041% tricksun...................... 0.10263% monorock...................... 0.08650% rainstall..................... 0.06415% trickhail..................... 0.02313% hailstall..................... 0.02274% tricksand..................... 0.01633% trapper....................... 0.01186% gravity....................... 0.01127% allweather.................... 0.00700% trickrain..................... 0.00330% fear.......................... 0.00156% swagplay...................... 0.00058% Stalliness (mean: -0.027) -2.0|# |######## -1.0|################# |############################# 0.0|############################## |#################### +1.0|######### |###### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%