weatherless...................95.32861% balance.......................59.55844% offense.......................31.85312% hyperoffense.................. 4.55298% sand.......................... 4.31785% semistall..................... 2.43937% stall......................... 1.59609% voltturn...................... 0.76415% trickroom..................... 0.33786% hail.......................... 0.29231% hailoffense................... 0.14145% sun........................... 0.06157% sunoffense.................... 0.03863% multiweather.................. 0.00055% rain.......................... 0.00020% rainoffense................... 0.00020% monotype...................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.195) -2.0| | -1.5|# |### -1.0| |## -0.5|############# |########## 0.0|####### |###### +0.5|############################## |#### +1.0|######### |# +1.5| | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 1.15%