offense.......................53.49990% sun...........................44.45106% weatherless...................40.75481% rain..........................25.13263% hyperoffense..................20.49229% balance.......................18.87463% multiweather..................14.31419% sunoffense.................... 6.99022% semistall..................... 4.96244% sand.......................... 3.25993% monotype...................... 2.53334% stall......................... 2.17075% rainoffense................... 1.86894% hail.......................... 0.91320% dragmag....................... 0.64097% sunstall...................... 0.56000% voltturn...................... 0.39022% sandoffense................... 0.32179% sandstall..................... 0.29571% trickroom..................... 0.28973% mononormal.................... 0.28955% monoflying.................... 0.26458% monosteel..................... 0.25443% monowater..................... 0.25145% monopsychic................... 0.25133% choice........................ 0.23832% monofighting.................. 0.21771% hailoffense................... 0.21761% monodark...................... 0.19077% monoghost..................... 0.17788% monodragon.................... 0.17539% monobug....................... 0.16446% tailwind...................... 0.12711% monofire...................... 0.12693% rainstall..................... 0.11186% monopoison.................... 0.11163% trapper....................... 0.09848% monofairy..................... 0.09244% monoground.................... 0.06999% tricksand..................... 0.06417% monoelectric.................. 0.06129% monograss..................... 0.05247% monorock...................... 0.05096% trickrain..................... 0.02578% monoice....................... 0.01646% hailstall..................... 0.01133% tricksun...................... 0.00947% Stalliness (mean: -0.365) -2.0|## |########## -1.0|########################## |############################## 0.0|################### |########## +1.0|##### |### +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.93%