sun...........................64.71050% offense.......................54.55305% rain..........................27.71743% weatherless...................24.04588% hyperoffense..................19.37869% multiweather..................17.87310% balance.......................15.90501% sunoffense....................11.44412% semistall..................... 7.41398% stall......................... 2.74927% sunstall...................... 1.55523% sand.......................... 1.43339% rainoffense................... 1.38531% dragmag....................... 0.71214% monotype...................... 0.39043% monopsychic................... 0.19681% sandstall..................... 0.17050% trickroom..................... 0.16703% hail.......................... 0.12499% choice........................ 0.09884% sandoffense................... 0.07472% voltturn...................... 0.06247% monowater..................... 0.04064% rainstall..................... 0.03770% mononormal.................... 0.03444% monoflying.................... 0.03265% monoghost..................... 0.02708% monosteel..................... 0.01359% tailwind...................... 0.01323% trapper....................... 0.01278% monodragon.................... 0.01266% monopoison.................... 0.01168% monofighting.................. 0.01112% monodark...................... 0.00681% hailoffense................... 0.00480% monobug....................... 0.00356% monoelectric.................. 0.00276% monofire...................... 0.00256% monofairy..................... 0.00123% tricksand..................... 0.00030% monoground.................... 0.00018% monograss..................... 0.00006% monorock...................... 0.00003% hailstall..................... 0.00000% trickrain..................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.324) -2.0|# |######### -1.0|####################### |############################## 0.0|################# |######## +1.0|####### |#### +2.0| | +3.0|## | more negative = more offensive, more positive = more stall one # = 0.99%