sun...........................62.79824% offense.......................57.83317% weatherless...................28.65602% rain..........................22.76316% multiweather..................15.68852% hyperoffense..................15.64465% balance.......................14.84306% sunoffense....................11.03783% semistall..................... 9.13315% stall......................... 2.54597% rainoffense................... 2.17006% sand.......................... 1.44164% sunstall...................... 1.33176% dragmag....................... 0.38408% sandstall..................... 0.35391% rainstall..................... 0.06357% trickroom..................... 0.05609% hail.......................... 0.03137% monotype...................... 0.02870% monopsychic................... 0.02055% sandoffense................... 0.01216% trapper....................... 0.00759% voltturn...................... 0.00671% monowater..................... 0.00301% choice........................ 0.00286% monoflying.................... 0.00236% mononormal.................... 0.00085% monodragon.................... 0.00079% monopoison.................... 0.00052% tailwind...................... 0.00050% monoghost..................... 0.00049% monofighting.................. 0.00040% monosteel..................... 0.00030% monoelectric.................. 0.00014% monodark...................... 0.00013% hailoffense................... 0.00009% monofairy..................... 0.00006% monofire...................... 0.00005% monobug....................... 0.00004% tricksand..................... 0.00001% monoground.................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.286) -2.0| |##### -1.0|############### |############################## 0.0|############ |###### +1.0|####### |### +2.0| | +3.0|# | more negative = more offensive, more positive = more stall one # = 1.25%