weatherless...................95.59608% offense.......................43.85838% hyperoffense..................27.42088% balance.......................20.61325% monotype...................... 6.11456% semistall..................... 4.21001% stall......................... 3.89748% sand.......................... 1.89484% hail.......................... 1.34856% monowater..................... 1.04101% monosteel..................... 0.94846% rain.......................... 0.75649% monodragon.................... 0.62932% monofighting.................. 0.59713% sun........................... 0.58718% mononormal.................... 0.52965% monoelectric.................. 0.51473% monobug....................... 0.48996% monoghost..................... 0.48986% monoflying.................... 0.44981% monorock...................... 0.43200% monofairy..................... 0.41729% monopsychic................... 0.39288% monoground.................... 0.35264% monograss..................... 0.32069% monodark...................... 0.30387% hailoffense................... 0.29652% monofire...................... 0.28888% monoice....................... 0.24536% monopoison.................... 0.21875% sandoffense................... 0.17492% rainstall..................... 0.17077% rainoffense................... 0.16325% multiweather.................. 0.12101% sandstall..................... 0.10566% sunoffense.................... 0.10301% hailstall..................... 0.05406% sunstall...................... 0.04713% batonpass..................... 0.00698% dragmag....................... 0.00449% voltturn...................... 0.00411% Stalliness (mean: -0.390) |# -2.0|#### |################ -1.0|############################ |############################## 0.0|################### |############# +1.0|####### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.80%