weatherless...................80.21294% offense.......................48.12449% balance.......................34.67649% hyperoffense.................. 9.51679% sand.......................... 7.99345% rain.......................... 6.33907% semistall..................... 4.76658% monotype...................... 4.66830% sun........................... 3.59541% hail.......................... 3.37428% stall......................... 2.91564% multiweather.................. 1.50696% monowater..................... 1.04013% monopsychic................... 0.72072% rainoffense................... 0.67977% monoelectric.................. 0.56511% sandoffense................... 0.54054% monoice....................... 0.45864% choice........................ 0.35217% tailwind...................... 0.31941% trickroom..................... 0.31122% monofairy..................... 0.29484% monodragon.................... 0.23751% monosteel..................... 0.19656% monorock...................... 0.18018% mononormal.................... 0.17199% sunoffense.................... 0.14742% monobug....................... 0.14742% monoflying.................... 0.14742% monograss..................... 0.13923% monofire...................... 0.13923% voltturn...................... 0.12285% monoghost..................... 0.10647% hailstall..................... 0.09828% rainstall..................... 0.09828% monoground.................... 0.07371% monopoison.................... 0.06552% monodark...................... 0.05733% monofighting.................. 0.05733% sandstall..................... 0.04914% hailoffense................... 0.04914% tricksun...................... 0.04095% sunstall...................... 0.02457% dragmag....................... 0.00819% batonpass..................... 0.00819% Stalliness (mean: -0.084) |##### -1.0|############## |########################## 0.0|############################## |############### +1.0|######## |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.96%