weatherless...................80.06637% offense.......................48.16832% balance.......................34.58277% hyperoffense.................. 9.84548% sand.......................... 8.00671% rain.......................... 6.46376% semistall..................... 4.57767% monotype...................... 4.52704% sun........................... 3.74396% hail.......................... 3.21733% stall......................... 2.82576% multiweather.................. 1.48836% monowater..................... 1.03431% rainoffense................... 0.72527% monopsychic................... 0.70198% sandoffense................... 0.61001% monoelectric.................. 0.51985% monoice....................... 0.44847% tailwind...................... 0.35880% choice........................ 0.34774% trickroom..................... 0.34151% monofairy..................... 0.28004% monodragon.................... 0.23556% monosteel..................... 0.19818% monorock...................... 0.17162% monobug....................... 0.17048% mononormal.................... 0.16529% monoflying.................... 0.14587% sunoffense.................... 0.13668% monograss..................... 0.13460% monofire...................... 0.13378% voltturn...................... 0.11357% monoghost..................... 0.10312% rainstall..................... 0.10247% hailstall..................... 0.08557% monoground.................... 0.07951% tricksun...................... 0.06223% hailoffense................... 0.05465% monofighting.................. 0.04847% monopoison.................... 0.04544% monodark...................... 0.04290% sandstall..................... 0.04184% sunstall...................... 0.02533% batonpass..................... 0.00579% dragmag....................... 0.00579% Stalliness (mean: -0.093) |##### -1.0|############## |######################### 0.0|############################## |############### +1.0|######## |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.98%