weatherless...................58.18421% offense.......................35.54454% balance.......................32.52160% rain..........................29.46077% hyperoffense..................23.02346% sun...........................15.86625% voltturn......................13.05929% multiweather.................. 6.54190% semistall..................... 5.73447% rainoffense................... 4.39550% stall......................... 3.17592% monotype...................... 2.93006% sunoffense.................... 1.84473% hail.......................... 1.71448% sand.......................... 1.39043% choice........................ 1.11146% trickroom..................... 1.01391% monoflying.................... 0.60486% rainstall..................... 0.53319% monofire...................... 0.30904% hailoffense................... 0.25891% monodragon.................... 0.24472% monobug....................... 0.21262% tailwind...................... 0.19951% monowater..................... 0.19618% monoghost..................... 0.19355% monopsychic................... 0.17681% monograss..................... 0.14506% sandoffense................... 0.13693% monoelectric.................. 0.13530% monosteel..................... 0.12992% monopoison.................... 0.11905% monofighting.................. 0.11857% mononormal.................... 0.11083% monoice....................... 0.10913% trickrain..................... 0.10602% monoground.................... 0.10558% monodark...................... 0.08924% dragmag....................... 0.08373% gravity....................... 0.08147% monorock...................... 0.07964% sunstall...................... 0.07353% tricksun...................... 0.04012% monofairy..................... 0.03899% sandstall..................... 0.02476% allweather.................... 0.00850% Stalliness (mean: -0.246) -2.0|########### |########### -1.0|################### |####################### 0.0|############################## |######################## +1.0|############ |#### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%