weatherless...................55.44462% balance.......................34.46702% rain..........................33.24719% hyperoffense..................26.49966% offense.......................23.02604% sun...........................17.85806% voltturn......................17.22628% semistall..................... 8.17778% stall......................... 7.82950% multiweather.................. 7.21483% rainoffense................... 5.55698% monotype...................... 3.05086% sunoffense.................... 2.02173% trickroom..................... 1.55805% monofire...................... 0.64124% monodragon.................... 0.63417% choice........................ 0.62193% monoflying.................... 0.62034% rainstall..................... 0.55865% monowater..................... 0.41095% sand.......................... 0.40754% hail.......................... 0.25741% monoghost..................... 0.23096% dragmag....................... 0.22374% monofighting.................. 0.15932% monoelectric.................. 0.13478% trickrain..................... 0.13363% monopsychic................... 0.10874% sandoffense................... 0.04983% hailoffense................... 0.04926% monoice....................... 0.04124% monosteel..................... 0.04052% monodark...................... 0.02817% sunstall...................... 0.02150% tricksun...................... 0.00291% gravity....................... 0.00062% monobug....................... 0.00045% mononormal.................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.070) -2.0|################### |############ -1.0|############ |################# 0.0|########################### |############################## +1.0|############### |###### +2.0|## |#### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.68%