weatherless...................63.05935% balance.......................35.58783% rain..........................26.05508% stall.........................21.04935% voltturn......................20.51409% sun...........................17.25799% offense.......................16.51434% hyperoffense..................15.28019% semistall.....................11.56829% multiweather.................. 6.58445% rainoffense................... 2.14034% choice........................ 1.53001% trickroom..................... 1.44831% sunoffense.................... 1.09565% rainstall..................... 0.63488% trickrain..................... 0.39655% monotype...................... 0.22551% dragmag....................... 0.22179% monoghost..................... 0.16941% sand.......................... 0.13116% hail.......................... 0.08086% monodark...................... 0.01983% sandoffense................... 0.01483% monowater..................... 0.01372% hailoffense................... 0.01031% monoice....................... 0.00959% monoflying.................... 0.00477% monoelectric.................. 0.00250% monofighting.................. 0.00227% sunstall...................... 0.00211% monodragon.................... 0.00205% monofire...................... 0.00099% monosteel..................... 0.00037% monopsychic................... 0.00000% tricksun...................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% monograss..................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.604) -2.0|########## |######### -1.0|#### |############# 0.0|################## |############################## +1.0|################### |######## +2.0|##### |###### +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.72%